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Water Treatment
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Water treatment on a large scale enables the supply of clean drinking water to communities.
Beat the Clock: Sorting Networks
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Even fast computers are limited to how quickly they can solve problems. One way to speed things up is to use several computers at once.
Sand Dunes
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This outdoor activity (on page 2 of the PDF under SciGirls Activity: Sand Dunes) is a full inquiry investigation into how the amount of moisture in a sand dune relates to the number of plants growing
Stabilization Wedges Game
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.
Biotechnology Through Time
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In this activity, learners investigate the history and development of agricultural biotechnology.
Sticky Engineering Challenge
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In this activity, learners explore how engineers work in a team to solve problems.
Wind Tunnel Testing
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In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.
Global Climate Change and Sea Level Rise
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In this activity, learners practice the steps involved in a scientific investigation while learning why ice formations on land (not those on water) will cause a rise in sea level upon melting.
Clipper Creations
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.
Interactive Gumball Machine
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.
Aerial Imagery
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This activity (on page 2 of the PDF under SciGirls Activity: Earthquakes) is a full inquiry investigation into aerial imagery.
Shaking It!
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.
Fruity-Glows: Pictures of Health on a Microarray Canvas
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In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.
Puppet Power
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.
Infrared Investigations
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In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.
Building an Army
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In this activity, learners explore the potential of interchangeable standard parts to create a large number of unique creations in different combinations.
For the Birds
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In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.
Statue Display Tower
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In this activity, learners design, build, test and redesign a display tower that will meet a specific set of criteria and constraints.