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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, size, and bounce height.

$5 - $10 per group Ages 4 - 14 1 to 2 hours
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In this activity, learners build bridges using paper and explore how much weight each bridge design can support.

1 cent - $1 per group Ages 4 - 11 45 to 60 minutes
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In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.

$1 - $5 per group Ages 4 - 14 1 to 2 hours
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In this activity (on page 2 of PDF), learners create a low-tech refrigerator that requires no electricity to keep food from spoiling.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
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Learners use a commercially available toy to experiment with density. They fill a chamber in the toy submarine with baking powder and release it into a tank of water.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
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In this activity about archaeology, learners will explore different Egyptian hieroglyphs and recognize their meanings and uses.

free Ages 4 - 11 30 to 45 minutes
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Learners build particulate matter collectors--devices that collect samples of visible particulates present in polluted air.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners make bridges using an oil-based modeling clay (plasticene). The instructions include discussion questions for both before and after bridge building.

$1 - $5 per group Ages 4 - 11 30 to 45 minutes
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In this activity (on page 2 of the PDF), learners (with adult help and supervision) investigate how heat affects polystyrene plastic.

free Ages 6 - 14 10 to 30 minutes
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In this activity, learners will explore engineering to construct an insect collecting tool (insect aspirator). The pooter uses suction to safely collect smaller insects that nets miss or may injure.

$1 - $5 per student Ages 4 - 14 5 to 10 minutes
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In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.

free Ages 11 - 18 45 to 60 minutes
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In this activity, learners explore how product design differences can affect the success of a final product -- in this case a bag for holding candy.

$5 - $10 per group Ages 8 - 18 1 to 2 hours