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Professor John Endler traveled to Trinidad in the 1970s to study wild guppies. In this activity, learners take part in an online simulation of Endler's work.

1 cent - $1 per group Ages 11 - adult 45 to 60 minutes
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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Through a series of simple body movements, learners gain insight into the relationship between time and astronomical motions of Earth (rotation about its axis, and orbit around the Sun), and also abou

$5 - $10 per group Ages 11 - adult 2 to 4 hours
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

free Ages 6 - 14 5 to 10 minutes
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In this activity, learners explore the physics of impact craters from their own backyard using mud. Learners are encouraged to match features of real impact craters to their models.

free Ages 6 - 14 10 to 30 minutes
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Experiment with friction and make bearings for a whirligig! This activity is a nice introduction to friction and bearings and demonstrates why bearings are useful for spinning.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.

$5 - $10 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners make critters out of recyclables and apply the rules of mathematics to solve genetics problems.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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This experiment allows learners to experience a small scale "epidemic," demonstrating the ease with which disease organisms are spread, and enables learners to determine the originator of the "epidemi

Over $20 per group Ages 14 - adult 4 to 24 hours
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In this activity, learners investigate the food, water, and space needs of common livestock animals.

free Ages 8 - 18 45 to 60 minutes
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This activity introduces learners to wolf behavior and communication.

Over $20 per group Ages 6 - 11 10 to 30 minutes
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In this online interactive simulation, learners will add different salts to water and then watch the salts dissolve and achieve a dynamic equilibrium with solid precipitate.

free Ages 8 - adult 10 to 30 minutes
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this outdoor, sunny day activity, learners experiment with paper leaf models to discover how some desert plants conserve water.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this outdoor activity, learners use artificial bees and paper models of flowers to find out how bees transfer pollen from one flower to another.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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This is an activity about waves. Using marbles, paper clips and rubber bands, learners explore how waves behave.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
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This activity is about collecting and analyzing DNA as part of a criminal investigation.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
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In this creative roleplay activity, learners will explore the various processes of the water cycle using movement, sound, and props to aid in comprehension.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes