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Showing results 1 to 13 of 13
It's a Gas!
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In this simple activity, learners see the production of a gas, which visibly fills up a balloon placed over the neck of a bottle.
Pedal Power
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
Disappearing Statues
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In this activity (on page 8), learners model how marble statues and buildings are affected by acid rain.
Heart and Lungs
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In this environmental health activity, learners investigate their breathing and pulse rates, and learn how these measurements are affected by physical activity.
Color Code
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In this activity, learners conduct the "Stroop Effect" test and explore what happens when they try to complete two simple tasks at the same time.
Fingerprints
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In this activity, learners examine their fingerprints and learn that they can be categorized by shape, but each fingerprint is unique.
Creating a Soil Map
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In this activity, learners investigate soil conditions by creating a soil map. Learners record soil characteristics and compare the conditions of soil in different grid sections.
¡Ciencia efervescente y espumosa!
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En esta actividad la tira cómica muestra a los participantes como pueden hacer un experimento simple para ver cuales líquidos son ácidos.
¡Investigando hormigas!
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En esta tira cómica, Mateo y Cientina observan unas hormigas para contestar algunas preguntas: ¿Qué comen las hormigas?
Release the Grease!
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In this simple activity (on page 7 of the PDF), learners use water and liquid dish detergent to see which one removes lipstick better from an index card.
Fungus Among Us
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In this environmental health activity, learners grow and observe bread mold and other kinds of common fungi over the course of 3-7 days.
¡Agua Cambiante!
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En esta actividad, los aprendices experimentarán con las tres fases del agua. Intentarán controlar la rapidez de los cambios de estado al manipular la temperatura y la presión del agua, hielo, y gas.
Flinker
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In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.