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Showing results 21 to 32 of 32

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In this design and physics challenge, learners construct a cylindrical wing, fly it, make modifications, and determine how the changes affect flight patterns.

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes
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In this activity (on page 2) about fingerprint analysis, learners use graphite from a pencil and scotch tape to capture their fingerprints.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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Learners conduct four simple experiments to demonstrate the effects of air pressure.

1 cent - $1 per student Ages 11 - 14 30 to 45 minutes
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In this activity related to flight, learners conduct two simple tests to explore how lift works.

1 cent - $1 per group Ages 8 - 14 5 to 10 minutes
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In this quick activity (page 1 of PDF under SciGirls Activity: Kites), learners will witness firsthand the effects of Bernoulli’s Principle by capturing a ping pong ball in the stream of air created b

free Ages 8 - 14 10 to 30 minutes
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Conduct a simple experiment to explore how temperature changes can make things expand or contract.

1 cent - $1 per group Ages 6 - 14 Under 5 minutes
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In this activity about flight, learners explore how high they can jump. Learners dip their finger in ink or dirt, then jump as high as they can and mark paper attached to the wall.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this activity related to flight, learners build a tiny stream channel to investigate how fluids (air and water) change speed as they flow between and around objects.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.

$1 - $5 per student Ages 6 - 14 45 to 60 minutes
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.

$10 - $20 per group Ages 8 - 14 2 to 4 hours