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Showing results 1 to 16 of 16
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Magnetic Spinner & Compass
Source Institutions
Learners use shop tools and various materials to construct a magnetic spinner and a compass.
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Tops
Source Institutions
In this activity, learners discover that some things only stand up while they are spinning.
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Kelp Critters
Source Institutions
This marine biology activity (on pages 11-17) introduces learners to kelp (seaweed) forests that grow in the ocean and are home to many species of sea animals.
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Matraca
Source Institutions
In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.
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Zig Zag Bopper
Source Institutions
In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.
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Design a Microexpression Zoetrope
Source Institutions
In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.
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Lever Cowboy
Source Institutions
In this activity, learners build a figure that moves and "comes to life" when they pull its string.
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Art Cars
Source Institutions
In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.
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Sticky Structures
Source Institutions
In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.
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Paper Chromatography with Leaves
Source Institutions
In this activity on page 5 of the PDF (Plants—The Green Machines), learners use chromatography to separate and identify pigments within various leaves.
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Geometry Construction: Polyhedral Playthings
Source Institutions
In this activity, learners create 3D geometric shapes using straws and pipe cleaners.
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Electromagnetic Dancer: Connect Her Up and Watch Her Dance!
Source Institutions
In this activity, learners use a nail and magnet wire to build an electromagnet, which controls the movements of a paper dancer.
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Flower Engineers
Source Institutions
This activity (on pages 24-29) combines science and art to introduce learners to how different animal pollinators spread pollen from one plant to another, and how certain shapes, colors, and smells of
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Papermaking at Home
Source Institutions
Learners will follow a specific process to make their own paper using scrap paper, newspaper, or junk mail.
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Build a Tree
Source Institutions
This activity (on pages 13-18) has learners build a model tree and then figure out how to make their tree stand up by itself.
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Hydraulic Car
Source Institutions
In this activity, learners build cars using syringes and water-powered hydraulics. Learners construct the car frame out of cardboard and set up a hydraulic system to raise and lower the car.