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Rubber Band Car
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In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.

Glitter Slime
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In this activity on page 8 of the PDF, learners make a slimy substance very similar to mucus, and sprinkle it with glitter to imitate the way that allergens are trapped.

Waterbottle Membranophone
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In this activity, you'll use a straw, a water bottle and a paper tube to make an instrument that's very much like a saxophone.

Racing with the Sun: Creating a Solar Car
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Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.

Story Stones
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In this activity, learners will exercise their imaginations and artistic skills. Appropriate for all ages, learners will create unique pieces to jumpstart storytelling sessions.

Balls and Ramps
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In this activity, learners use simple, everyday materials to experiment with balls and ramps.

Airplane Wing Investigation
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This activity (located on page 3 of the PDF under GPS: Balloon Fiesta Activity) is a full inquiry investigation into Bernoulli’s principle and airplane wings.

Erupting Fizz
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This is a highly visual demonstration that illustrates both the effects of density and chemical reactions.

Space Stations: Follow the Bouncing Ball!
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In this activity, learners predict whether a ball on Earth or a ball on the Moon bounces higher when dropped and why.

Exploring Bouncing Balls
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Learners explore the physical properties of a variety of balls and how they bounce.

LEGO Robots
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This activity (on page 2 of the PDF under GEMS Activity) is a full inquiry investigation into technology design and testing.

Loony Balloons
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In this activity, learners investigate how changing the center of gravity of a balloon affects how it travels. Learners fill a balloon with a little bit of water and insert into an empty balloon.

Super Spinners
Learners build at least two different spinners (tops) to investigate how mass distribution, size, and shape affect the length of time the spinner spins.

Marshmallow Puff Tube
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In this demonstration/activity, learners observe as a regular size marshmallow is blown through a tube made from a manila file folder.

Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

Gluep
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In this chemistry activity, learners make a slimy non-Newtonian fluid called "Gluep." Use this activity to introduce learners to polymers and viscosity.

Springs and Stomachs
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In this demonstration, learners investigate mass, gravity, and acceleration by dropping a wooden bar with a balloon attached to its underside, a mass suspended from it by rubber bands, and a sharp-poi

Electromagnetic Dancer: Connect Her Up and Watch Her Dance!
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In this activity, learners use a nail and magnet wire to build an electromagnet, which controls the movements of a paper dancer.

Thaumatropes
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In this activity, learners will make a thaumatrope, an old-fashioned optical illusion that dates back to the 1820s.

Make Pan Pipes
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This is a simple activity for learners to create a traditional musical instrument. Pan Pipes have developed all over the world in different cultures, from South America to Greece and China.