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Showing results 1 to 15 of 15
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Pulleys
Source Institutions
In this activity, learners build inexpensive pulley assemblies from pulley wheels used for sliding screen door replacement or from clothesline spreaders.
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Marble Game
Source Institutions
In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.
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Engineered Sports
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-153.jpg?itok=TVYxfKUz)
Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.
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Rubber Band Racer
Source Institutions
In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.
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Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.
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Getting Your Bearings
Source Institutions
In this activity, learners explore the concept of friction and how ball bearings reduce friction.
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Raceways
Source Institutions
In this activity, learners build a model roller coaster to help the Mummy entertain the Atom's Family monsters. Learners assemble the roller coaster between two chairs using vinyl ceiling molding.
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Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
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Marble Run!
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-070.jpg?itok=o_Y4Fsij)
Echo Base Bobsleds
Source Institutions
The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.
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Homemade Rube Goldberg Machine
Source Institutions
In this fun and, at times, hilarious force and motion activity, learners will use household objects to build a crazy contraption and see how far they can get a tennis ball to move.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-871.jpg?itok=HrqxX34z)
Sliding and Stuttering
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Learners use a spring scale to drag an object such as a ceramic coffee cup along a table top or the floor.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-069.jpg?itok=KdGXlxI-)
Ships Ahoy!
Source Institutions
The goal of this activity is to design the fastest sailboat or one that carries the most treasure.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-041.jpg?itok=ipTwEY0J)
Interactive Gumball Machine
Source Institutions
In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.