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Showing results 1 to 14 of 14
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DNA From an Onion
Source Institutions
In this genetics activity, learners extract DNA from an onion, using detergent solution, a food processor, and rubbing alcohol. They will also discuss genetic engineering of plants.
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Secret Codon
Source Institutions
In this activity, "write" a secret message in genetic code as beads on a string.
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Glow Up
Source Institutions
In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.
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How to Extract DNA From Anything Living
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In this genetics activity, learners discover how to extract DNA from green split peas.
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Make a DNA Model
Source Institutions
In this activity, learners make a 3-D model of DNA using paper and toothpicks. While constructing this model, learners will explore the composition and structure of DNA.
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Nano Latch-n-Catch
Source Institutions
In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.
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A Tree of Genetic Traits
Source Institutions
Learners mark their traits for tongue rolling, PTC tasting (a harmless, bitter chemical), and earlobe attachment on tree leaf cut-outs.
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Viral Packaging
Source Institutions
In this activity, learners create virus models, including nucleic acid and proteins, using simple materials. This resource includes information about virus structure and gene therapy.
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An Inventory of My Traits
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In this genetics meets math activity, learners take inventories of their own easily-observable genetic traits and compare those inventories with other learners in groups.
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Generations of Traits
Source Institutions
In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.
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Pick the Risk: The Polygenic Pedigree Challenge
Source Institutions
In this activity, learners are challenged to track and record the passage of colored pom poms (representing genes) through generations of a family using a pedigree.
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Phylogenetics
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.
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Mating Game
Source Institutions
In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.
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What's the Risk?
Source Institutions
To discover the risk and protective factors involved in substance addiction, learners play a game of chance to determine whether a fictitious child is likely or unlikely to abuse drugs.