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Showing results 1781 to 1800 of 1908
Diaper Dissection
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This is written as a display, but can easily be adapted to a hands-on activity. Learners discover how all the parts of a diaper work together to keep babies dry and comfortable.
Micro Automata
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In this activity, learners build small animated toys that move.
Engineer an Octopus Suction Pad
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In this engineering design challenge, learners build an octopus-inspired suction pad that can grab an object and hold it tightly in the air.
Pedal Power
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
Yeast Balloons: Can biochemistry blow up a balloon?
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Using yeast, sugar, and water, learners create a chemical reaction which produces carbon dioxide (CO2) gas inside a 2-liter bottle. They use this gas to inflate a balloon.
Can You Make Ice Cream in Two Minutes?
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In this demonstration, learners observe how liquid nitrogen both boils and freezes ingredients to make ice cream in two minutes.
Lever Cowboy
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.
Newton's Cradle
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Build your own version of the classic physics toy using simple materials.
Electric Messages: Then and Now
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In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another.
In the Toilet
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This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.
Sail Away
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In this activity, learners explore watercraft engineering and sailing.
Finding the Right Crater
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This quick demonstration (on page 11 of PDF) allows learners to understand why scientists think water ice could remain frozen in always-dark craters at the poles of the Moon.
Engineer a Dam
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In this activity, learners explore the function and engineering of dams and how dams have many uses and solve many problems in the world.
Ship the Chip
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In this activity, learners explore engineering package designs that meet the needs of safely shipping a product.
Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.
Glow Fast, Glow Slow: Alter the Rate of a Reaction!
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Learners investigate one factor affecting reaction rates: temperature. In a darkened room, two identical lightsticks are placed in water -- one in hot water and one in cold water.
Engineer an Aeolipile
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In this engineering design challenge, learners build an air-powered spinning machine.
Tinkering with Tops
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.
Hot Air Balloon
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In this activity, learners build a hot air balloon using just a few sheets of tissue paper and a hair dryer.
Build a Lever
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Learners build a lever and use it to lift a load. With the load on one end of the ruler, learners add coins to the effort cup at the other end until the load is lifted.