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Showing results 1501 to 1520 of 1908

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Learners use filter paper and water to analyze six different markers. They mark the paper with ink, and dip the paper in water. The water travels up the paper and dissolved ink travels with it.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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In this activity, learners will explore how density is affected by temperature and how that can create currents.

$1 - $5 per group Ages 4 - 14 10 to 30 minutes
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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Do you have an extra portable cassette tape player hanging around?

1 cent - $1 per student Ages 8 - 18 5 to 10 minutes
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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En esta actividad los aprendices aprenderán un truco de magia donde la magia es la presión del aire.

1 cent - $1 per student Ages 11 - 14 5 to 10 minutes
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Learners mix vinegar and baking soda to produce a gas. With the addition of a bit of liquid soap, the gas becomes trapped in measurable bubbles.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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This activity uses turmeric, a common spice in curry, as an indicator for acidity and basicity. Turmeric is yellow in acid and neutral substances, but turns bright red with bases.

$1 - $5 per student Ages 11 - 14 10 to 30 minutes
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This simple hands-on activity demonstrates why the sky appears blue on a sunny day and red during sunrise and sunset.

$1 - $5 per student Ages 8 - 14 5 to 10 minutes
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes
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This fun and simple hands-on astronomy activity lets learners imagine what would happen if our Sun were replaced with a black hole.

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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In this activity about molecular diffusion (located on page 2 of the PDF under Nanosilver Activity), learners will make predictions and move molecules of iodine through a seemingly solid plastic sandw

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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This fun and simple hands-on astronomy activity lets learners explore the difference between telescope magnification and resolution.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners create a model of a hot air balloon using tissue paper and a hairdryer. Educators can use this activity to introduce learners to density and its role in why things float.

$5 - $10 per group Ages 6 - 14 1 to 2 hours
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This is an activity (located on page 3 of PDF under Gecko Feet Activity) about modeling a nanoscale phenomenon (gravity-defying gecko feet) with macroscale objects (shoes).

$1 - $5 per group Ages 8 - 14 2 to 4 hours
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In this activity (on page 2 of PDF), learners create a low-tech refrigerator that requires no electricity to keep food from spoiling.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
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Learners build a pendulum from a yo-yo, and then design their own experiment to determine what affects the pendulum's period of swing.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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Learners build a wind turbine and test it to see how much energy is created.

Over $20 per student Ages 11 - 18 45 to 60 minutes