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In this activity related to magnetism and electricity, learners discover that a magnet falls more slowly through a metallic tube than it does through a nonmetallic tube.

$1 - $5 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners make a model of a power plant that uses steam. Learners use simple materials like foil, a tin can, and a pot of water to model a geothermal power plant.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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Learners test solutions of water, sugar, salt, and hydrochloric acid for electrical conductivity. They immerse leads from a lighting device (a battery pack connected to an LED) into each solution.

$1 - $5 per group Ages 14 - adult Under 5 minutes
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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Learners use compasses to detect the magnetic field created by current moving through a wire. This is one of four activities learners can complete related to PhysicsQuest 2008.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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Learners use the current flowing in a wire to create a magnetic field that turns a magnet. Learners can use this property of electromagnetism to build a magnet-powered pinwheel.

$1 - $5 per student Ages 11 - 18 10 to 30 minutes
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In this activity, learners use a nail and magnet wire to build an electromagnet, which controls the movements of a paper dancer.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
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This board game teaches learners about energy decision making. Players select cards that determine the transportation and home design that will influence their expenses as they play.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners will explore ways static electricity interacts with the surroundings of an object. The activity has step-by-step instructions in English and Navajo.

$1 - $5 per student Ages 4 - adult Under 5 minutes
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore electricity and conductivity to find that many things conduct electricity including copper, pencil lead, fruit, play-doh, and even people!

$1 - $5 per student Ages 8 - 18 30 to 45 minutes