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Showing results 1 to 14 of 14

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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
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In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their

$1 - $5 per group Ages 6 - 18 10 to 30 minutes
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat

$1 - $5 per student Ages 8 - adult 10 to 30 minutes
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In this activity, learners use simple materials and basic tools to construct a special toy to explore pendulums. As the head of the toy bobs one way, the eyeballs bob the other way.

$1 - $5 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners build mini catapults using paint paddles and a spoon. Use this activity to introduce learners to forces and projectile motion.

$1 - $5 per student Ages 6 - 18 10 to 30 minutes
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This demonstration/activity helps learners understand why higher elevations are not always warm simply because "hot air rises." Learners use a tire pump to increase the pressure and temperature inside

$1 - $5 per group Ages 8 - 18 10 to 30 minutes
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This is a guide for facilitating interaction at a touch tank with marine animals. The instructions are for setting up a display in an informal science center, but could work anywhere.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes
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This lesson (on pages 15-24 of PDF) explores how sound is caused by vibrating objects. It explains that we hear by feeling vibrations passing through the air.

$1 - $5 per group Ages 4 - 18 10 to 30 minutes
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In this activity, learners build a slide whistle using PVC pipe, bamboo skewer, and piece of foam. Construction of the instrument is relatively simple.

$1 - $5 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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In this activity, use standard playing cards to introduce learners to cellular interactions such as cell to cell recognition and signal and receptor specificity.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
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In this activity, learners build a musical drum using a cardboard tube, plastic wrap, and beads.

$1 - $5 per student Ages 6 - 18 10 to 30 minutes
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In this craft-based activity, learners make DNA sequence bracelets that carry the code of an organism such as a human, trout, chimpanzee or butterfly.

$1 - $5 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners explore a bucket of sand and beach objects.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes