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Fan Cart
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If a sailboat is stranded because there is no wind, is it possible to set up a fan on deck and blow wind into the sail to make the boat move?

Electroplating
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In this electrochemistry activity, learners will explore two examples of electroplating.

Laser Lissajous: PVC Version
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In this activity, learners use a laser pointer and two small rotating mirrors to create a variety of fascinating patterns, which can be easily and dramatically projected on a wall or screen.

Plugged in to CO2
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In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy.

Paper Tape Motion Timer
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

Scribbling Machines
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In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path.

Photolithography
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In this activity, learners use UV light to transfer a pattern onto a plastic board. The pattern is transferred by placing a mask (a transparency sheet with the pattern) on a plastic board.

Laser Lissajous: Binder Clip Version
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In this activity, learners use a laser pointer and two small rotating mirrors to create a variety of fascinating patterns, which can be easily and dramatically projected on a wall or screen.

The Power of Graphene
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This lesson focuses on graphene and its electrical properties and applications.

Electric Cup Guitar
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Make a one-string "guitar" by stringing a cup with some fishing line. You amplify the plucking of the string by placing a piezo contact microphone and mini battery powered amplifier inside the cup.

Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Hand Biometrics Technology
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In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin

Build a Bubble Circuit
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In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches.

Gel Electrophoresis
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Conductivity Meter
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In this activity, learners build a simple qualitative conductivity tester with a battery, bulb and foil.

Infrared Investigations
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In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

AM in the PM
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In this activity, learners will listen to as many radio stations as possible to discover that AM radio signals can travel many hundreds of miles at night.