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Plot the Dot: A Graphical Approach to Density
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In this activity, learners work in groups to determine the mass and volume of four samples: glass marbles, steel washers or nuts, pieces of pine wood, and pieces of PVC pipe.

Graph Dance
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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.

Arctic Sea Ice
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In this activity, learners explore how the area of Arctic sea ice has changed over recent years. First, learners graph the area of Arctic sea ice over time from 1979 to 2007.

Pi Graph
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In this activity, learners use a straight line to learn about circles. Learners measure and record the diameter and circumference of different sized cylindrical objects on a chart.

Pi Toss
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In this activity, learners explore a surprising method for calculating the mathematical constant pi, known as Buffon's Needle.

The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

Transit Tracks
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In this space science activity, learners explore transits and the conditions when a transit may be seen.

Radioactive-Decay Model: Substitute coins for radiation
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Get a roll of pennies, throw them on the ground, then remove those that only show tails, and repeat with the ones left over.

FlyBy Math: Distance-Rate-Time Problems in Air Traffic Control
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In this small-group activity, learners assume the roles of pilots, air traffic controllers, and NASA scientists to solve five Air Traffic Control (ATC) problems.

Paper Tape Motion Timer
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

The Muddy City: Minimal Spanning Trees
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In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city.

Tourist Town: Dominating Sets
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In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is connected to one

Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.