Search Results
Showing results 1 to 20 of 27
From Polliwog to Frog
Source Institutions
In this activity, learners discover how frogs' bodies change while growing from a tadpole to a frog. Learners create a simple craft that gives a visual display of the metamorphosis process.
Engineer an Aeolipile
Source Institutions
In this engineering design challenge, learners build an air-powered spinning machine.
As Straight as a Pole
Source Institutions
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.
Dinosaur Homes
Source Institutions
In this activity about dinosaurs and survival, learners use scrap materials to create a miniature dinosaur habitat that includes a food source, water source, and shelter.
Designing a Wall
Source Institutions
In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.
Thirsty Candle
Source Institutions
In this activity, learners will explore the dynamics of air pressure by using a candle, a cup, and a dish of water.
Straws and Pins
Source Institutions
In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.
Clay Bridges
Source Institutions
In this activity, learners make bridges using an oil-based modeling clay (plasticene). The instructions include discussion questions for both before and after bridge building.
Atoms and Matter (K-2)
Source Institutions
In this activity, learners explore atoms as the smallest building blocks of matter. With adult help, learners start by dividing play dough in half, over and over again.
Coral Polyp
Source Institutions
In this activity, learners will create their own coral polyps - the basis for a coral reef.
DIY Weather Vane
Source Institutions
In this activity, learners will engineer their own weather vane. This activity includes step-by-step instructions with pictures and a "What's Happening?" section explaining how the activity worked.
Ramp it Up
Source Institutions
In this activity, learners will build ramps and test how the laws of physics apply do different objects. Learners will explore physics and cause and effect through this activity.
Water Cycle in a Bag
Source Institutions
In this activity, learners will explore the water cycle by creating a small atmosphere.
Control a Bird’s Flight
Source Institutions
In this engineering design challenge, learners make a bird and then control its flight with attached strings.
Three Little Pigs
Source Institutions
In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.
Soapy Boat
Source Institutions
Learners discover that soap can be used to power a boat. Learners make a simple, flat boat model, put it in water, and then add a drop of detergent at the back of the boat.
Design a Park
Source Institutions
In this activity, learners are invited to imagine the park of their dreams!
Tall Tower Challenge
Source Institutions
In this activity, learners will use their chosen material to build the tallest tower possible in under three minutes. This activity uses problem solving and fine motor skills to challenge learners.
Make A Map for A Treasure Hunt
Source Institutions
In this activity, learners will explore how maps can provide information about a place and help us find our way from one location to another.
Rocket Mice
Source Institutions
In this activity, learners will make a model rocket to test the phrase "what goes up must come down." Learners will power their rockets with air pressure, and soon discover the effects of air resistan