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Showing results 1 to 18 of 18
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Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
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Creepy Crawlers
Source Institutions
Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.
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Paper Animals
Source Institutions
This resource contains ideas and brief instructions on how to build animals out of construction paper and other simple materials.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-656.jpg?itok=YmnK7-EG)
Morphing Butterfly
Source Institutions
In this activity, learners explore how nanosized structures can create brilliant color.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-512.png?itok=JyHczqED)
Engineer an Octopus Suction Pad
Source Institutions
In this engineering design challenge, learners build an octopus-inspired suction pad that can grab an object and hold it tightly in the air.
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Lever Cowboy
Source Institutions
In this activity, learners build a figure that moves and "comes to life" when they pull its string.
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Bark Beetle Infestation Investigation: Estimation and Pheromones
Source Institutions
This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.
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Motor Bird
Source Institutions
In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
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Build a Soundscape
Source Institutions
This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
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Woodpecker
Source Institutions
In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-246.jpg?itok=P9ocDOKd)
Cranking Bird
Source Institutions
In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.
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Control a Bird’s Flight
Source Institutions
In this engineering design challenge, learners make a bird and then control its flight with attached strings.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-168.png?itok=jTlscHSz)
Sound Mixer: A Multi-track Mixer of Animal Sounds
Source Institutions
This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-995.jpg?itok=Rw-FNWKG)
Build A Bee Bath
Source Institutions
In this activity, learners use found natural materials to create a water haven for bees and other insects.
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What am I?
Source Institutions
In this activity, learners examine nanoscale structures of common things.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-507.jpg?itok=2W_Fw-ML)
Exploring Structures: Butterfly
Source Institutions
In this activity, learners investigate how some butterfly wings get their color.
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Exploring Size: StretchAbility
Source Institutions
In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.
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I Spy Nano!
Source Institutions
In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.