Search Results
Showing results 1 to 20 of 107
Drop Shape
Source Institutions
In this activity, learners get a closer look at the shape of a drop of water and a drop of oil. Learners first drip water onto wax paper and examine the shape of separate drops from a side view.
Magnets on the Move
Source Institutions
In this activity, learners investigate the behavior of magnets. Learners create a "wonder wand" with a magnet so they can move a skater around.
Buckets of Popcorn
Source Institutions
In this activity, learners develop an understanding of cylinders and volume as they compare two sizes of popcorn buckets.
How Much Water is in that Cloud?
Source Institutions
In this activity, learners working in pairs saturate a cotton ball using water drops from an eyedropper to demonstrate the high water capacity of clouds.
Colors Collide or Combine
Source Institutions
Learners place multiple M&M's in a plate of water to watch what happens as the candies dissolve.
Shadow Dance
Source Institutions
In this activity, learners experiment with shadows and light sources to understand the relationship between the angle illumination and the shadow's length.
Crash Landing!
Source Institutions
In this activity, groups cut out and sort cards showing items recovered from a crash landing on the Moon. The 12 items range from food and water to rope and matches to a self-inflating life raft.
Mix and Match
Source Institutions
In this optics activity, learners explore color by examining color dots through colored water and the light of a flashlight.
Great Openings: Slots, 35 Sense, and Hole In One
Source Institutions
These three short activities challenge groups to fit objects through paper and index cards: "Slots" presents the challenge for one learner to figure out which objects fit through a hole cut by another
Make a Museum Collection at Home
Source Institutions
In this activity, learners will create their own museum collection using their favorite toys, drawings, or collection.
Dr. Vet: Noses, Ears, Legs and Eyes
Source Institutions
In this activity, learners practice counting and multiplication as they figure out how many animal body parts they have to examine as "Dr. Vet."
What Can You Make of It?
Source Institutions
In this activity (located on page 2 of PDF), learners explore alternative uses of a simple paper cup, dubbed a "mystery item." Learners act as detectives and explore the properties and functions of th
Tessellations
Source Institutions
In this activity, learners will engineer a new shape and use it to create a new pattern with no wasted space.
Hoop Glider
Source Institutions
In this activity, learners engineer a flying glider using paper hoops and a drinking straw.
Crazy Shapes
Source Institutions
In this activity, learners cut a shape into two equal sized pieces and use their knowledge of geometry and space to prove that the two parts are equal.
Pass or Roll!
Source Institutions
In this math activity, learners play a game in which every roll can earn you counters, but if you roll the wrong number (6), you have to put everything back.
Make Ziff's Carpenter's Square
Source Institutions
In this Cyberchase activity, learners make carpenter's squares and use them to measure square corners. Learners cut out the carpenter's square template and attach it to tagboard.
Bianca's Body Math
Source Institutions
In this Cyberchase activity, learners use math to explore how parts of the body are proportional.
Hilarious Honker
Source Institutions
Make a hilarious honker! Fasten a piece of string through a hole in the end of a plastic cup and discover the hilarious sounds you can make.
Ice Fishing
Source Institutions
In this activity, learners will use string and salt to lift an ice cube out of a glass of water. Salt depresses the freezing point of water, allowing it to melt around the string and refreeze.