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Programming Languages: Marching Orders
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.

Paper Bridges
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In this activity, learners build bridges using paper and explore how much weight each bridge design can support.

Colour by Numbers: Image Representation
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.

Globe at Night
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In this international citizen science activity, learners measure their night sky brightness and submit their observations into an online database.

Garden Poles
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In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape.

Estimation
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In this online activity, learners will explore size estimation in one, two and three dimensions. Multiple levels of difficulty allow for progressive skill improvement.

Skewers and Garden Poles
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In this activity, learners build scaled-down structures and cantilevers in a series of "building out" challenges with bamboo skewers and tape.