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The Rumblin' Road: Determining distance to a Thunderstorm
Source Institutions
In this activity, learners discover how to determine the distance to a lightning strike or nearby thunderstorm.
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Extreme Sounds
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Extreme Sounds) is a full inquiry investigation into sound.
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Screaming Balloon
Source Institutions
In this quick activity (page 1 of the PDF under SciGirls Activity: Extreme Sounds) about sound vibrations, learners will investigate which small objects, such as coins, hex nuts, or marbles, produce t
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Cup Speaker
Source Institutions
Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.
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Double Dutch Distractions
Source Institutions
This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.
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Drinking Straw Oboe
Source Institutions
In this quick activity (page 1 of the PDF under SciGirls Activity: Music and Sound), learners will construct an oboe-like instrument from a plastic drinking straw by cutting the end to split it into t
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Music and Sound
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Music and Sound) is a full inquiry investigation into sound frequency.
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Build a Band
Source Institutions
In this design challenge activity, learners build a four-stringed instrument that can play a tune.
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Sound Automata
Source Institutions
In this activity, learners build their own sound machines and explore the interplay of motion and sound.
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Tube Zither
Source Institutions
In this activity, learners explore sound by constructing tube zithers, stringed instruments from Southeast Asia and the South Pacific.
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Fun with Flatware: Little Experiments to Try at the Dinner Table
Source Institutions
This is a series of three quick science activities to do with a spoon, knife, and fork. In the first two activities, learners use the flatware to explore optics, mirrors, reflection, and distortion.
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Right Ear/Left Ear
Source Institutions
In this activity (4th on the page), learners conduct a series of tests to find out which of their ears is more dominant.
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A Penny Saved is a Penny Heard
Source Institutions
In this activity (11th activity on the page), learners use pennies to test their hearing acuity.
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Model Eardrum
Source Institutions
In this activity (last activity on the page), learners make a model of the eardrum (also called the "tympanic membrane") and see how sound travels through the air.
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Headphone Helper
Source Institutions
In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.
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Oboe? Oh, Boy!
Source Institutions
In this activity, learners create a straw oboe to explore sound and pitch.
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Light and Sound
Source Institutions
In this four-part activity, learners explore light and sound through a variety of hands-on investigations.
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String Thing
Source Institutions
String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.
Musical Coathanger
Source Institutions
In this activity, learners turn an ordinary metal coat-hanger into a (very quiet) musical instrument.
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Torsion Drum
Source Institutions
In this activity, learners build a musical drum using a cardboard tube, plastic wrap, and beads.