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Showing results 1 to 14 of 14
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Shape Up!
Source Institutions
In this activity (25th on the page) about learning and memory, learners explore a training method that animal trainers employ called "shaping." Working in pairs, learners will attempt to "shape" each
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-378.png?itok=hm7Auz_-)
Seismic Slinky!
Source Institutions
Did you know that a Slinky makes a handy model of earthquake waves?
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Mid-Air Maneuver: Skateboard Science
Source Institutions
To understand how skaters turn in midair, try this little experiment! Individuals can do this activity alone, but it works better with a partner.
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Pulse of Life: Measure Your Pulse
Source Institutions
In this activity, learners take their own pulse and explore how heart rate is affected by various activities.
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Don't Be Nerve-ous
Source Institutions
In this activity, learners discover a brain process called habituation.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-005-325.jpg?itok=qGcNBjE_)
Paper Cup Stool
Source Institutions
In this activity, learners will explore how and why weight distribution works.
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Thrown For A Curve: Pitch Like A Big Leaguer
Source Institutions
You may have tried to throw a curveball or a slider, or even a screwball, with an ordinary baseball and found it difficult to do.
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Origami Flying Disk
Source Institutions
In this three-part activity, learners use paper to explore Bernoulli's Principle — fast-moving air has lower pressure than non-moving air.
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Neuron Chain Tag
Source Institutions
In this outdoor activity, learners play a game of Tag to discover how neurons attach themselves to each other to form a chain.
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Make A Map for A Treasure Hunt
Source Institutions
In this activity, learners will explore how maps can provide information about a place and help us find our way from one location to another.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-510.png?itok=2QJ6-LL_)
Exploring Fabrication: Self-Assembly
Source Institutions
In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.
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Bouncing Balls
Source Institutions
When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back.
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Exploring Size: StretchAbility
Source Institutions
In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.
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Jump Start
Source Institutions
In this movement and measurement activity, learners jump as far as they can three times, and compare their longest jump to the longest jump of their friends, classmates and/or family members.