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Showing results 21 to 39 of 39
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Thrush Songs: An Interactive Game
Source Institutions
In this interactive game, learners listen to the songs of four different thrushes and then try to match each bird with its song.
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Engineer A Bird Feeder
Source Institutions
In this activity, learners of all ages will design a functional bird feeder using familiar, every day materials.
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Beach Finds Curiosity Cart
Source Institutions
In this activity, learners observe hard parts of sea creatures (shells, molts, etc.) to better understand marine environments.
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Bird Feeder Challenge
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In this activity, learners are challenged to build a bird feeder using recycled materials from home and are encouraged to problem solve during the extensions.
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Shark Cart
Source Institutions
In this activity, learners touch and observe skulls of sharks and rays to learn about their diversity (over 400 species of sharks alone!).
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Build A Bee Bath
Source Institutions
In this activity, learners use found natural materials to create a water haven for bees and other insects.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-942.jpg?itok=V4TLpjl-)
Biomimicry Mash-Up
Source Institutions
In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.
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Build a Giant Puzzle!
Source Institutions
In this activity, learners assemble large cubes to make nano-related images. Learners discover how different objects are related to nanoscience and nanotechnology.
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What am I?
Source Institutions
In this activity, learners examine nanoscale structures of common things.
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Bug Hotel
Source Institutions
In this activity, learners will create a home for animal friends in their backyard using recycled materials. Some material suggestions include: pine straw and twigs.
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Exploring Structures: Butterfly
Source Institutions
In this activity, learners investigate how some butterfly wings get their color.
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Monitoring Amphibians
Source Institutions
In this field study, learners discover how to collect data in the field and how their efforts can help certain animals, specifically, amphibians.
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Creating a Local Field Guide
Source Institutions
In this activity, learners survey living organisms near where they live or go to school, and create a local field guide.
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Soak It Up: Understanding Amphibian Permeability
Source Institutions
In this activity, learners will discover how the thin layers of amphibians' skin allow water and other chemicals to pass through it.
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Exploring Size: StretchAbility
Source Institutions
In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.
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Biomimicry: Synthetic Gecko Tape Through Nanomolding
Source Institutions
In this activity/demo, learners examine a synthetic gecko tape with micron sized hairs that mimics the behavior of the gecko foot.
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I Spy Nano!
Source Institutions
In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.
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Fossil Rocks
Source Institutions
In this activity, learners will discover how fossils are dug out of the earth by carefully exposing treasures hidden in an artificial rock that is easily made at home.
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Ant Super Strength
Source Institutions
In this activity, learners compare their own strength to ants through a series of physical tests.