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Showing results 1 to 13 of 13
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Chemical Footprint—Family Activity
Source Institutions
In this multi-part activity learners examine non-point water pollution.
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Engineering For Earthquakes
Source Institutions
In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.
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Design For All: Imagining Inventions
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.
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Observing the Moon
Source Institutions
Use this Moon Map Guide to help learners identify features on the Moon, while looking through a telescope.
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Globe at Night
Source Institutions
In this international citizen science activity, learners measure their night sky brightness and submit their observations into an online database.
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Build a Better Roof
Source Institutions
In this activity, learners will engineer a roof using simple materials to protect a construction paper person from a rainstorm.
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Momentos de Mixing in Math: Varias Actividades Matemáticas de 5 ó 10 Minutos
Source Institutions
Los Momentos de Mixing in Math son actividades de 5 a 10 minutos que mantienen a los chicos ocupados, aprendiendo sobre el mundo, y usando matemáticas por su cuenta.
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Vocal Visualizer
Source Institutions
With a bit of PVC, a laser, a can/cup, and a small mirror, you can make a device that visualizes you voice or any sound transmitted into the cup/can.
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Cardboard Sculptures
Source Institutions
Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.
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Home Water Audit
Source Institutions
This activity offers learners and their families several ways to raise their awareness together about home water.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-942.jpg?itok=V4TLpjl-)
Biomimicry Mash-Up
Source Institutions
In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.
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Elevator Engineering
Source Institutions
In this activity, learners will use household items to design and build an elevator that will carry 2 passengers to a height of 16 inches...or higher!
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Artificial Intelligence: The Intelligent Piece of Paper
Source Institutions
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ