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Showing results 61 to 74 of 74
Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.
Pixel Tube
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In this STEAM activity, learners create a "pixel tube" to explore reflections of light and color mixing.
Parachute Design
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In this activity, learners design and build their own parachute using household materials with the goal of landing their passenger safely on a target.
Design and Build a Wind Vane
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In this activity, learners design and build a simple wind vane —one of the oldest kinds of weather tools— and use it to show wind direction.
Create a Coral Reef
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Educator Amy O'Donnell from the American Museum of Natural History guides learners to create a diorama of a coral reef.
Make Your Own Mini Mini Golf Course
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Build your own Mini Mini Golf Course and learn about hands-on building and design, basic circuitry, motion modules and more!
Fish Prints
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In this hands-on art activity, learners will study and identify features of the external anatomy of a fish.
Burst a Bubble
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In this activity, learners will create their own bubble solution. Learners will explore chemistry, geometry and trial and error through this activity.
Balloon Bugs
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In this activity, learners make balloon models of disease-causing bacteria.
Make Recycled Paper
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Learners shred used paper, add water, and blend it into pulp. They then strain and roll the pulp out to make new paper.
For the Birds
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In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.
Jitterbugs
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In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.
Skewers and Garden Poles
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In this activity, learners build scaled-down structures and cantilevers in a series of "building out" challenges with bamboo skewers and tape.
Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.