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Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.
Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.
Going for a Spin: Making a Model Steam Turbine
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.
What Gives?
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In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.
Make a Totem Pole
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In this activity (on page 2 of PDF), learners make their own totem poles out of recycled materials.
Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.
Finding the Right Crater
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This quick demonstration (on page 11 of PDF) allows learners to understand why scientists think water ice could remain frozen in always-dark craters at the poles of the Moon.
Eye Spy
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This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.
Achieving Orbit
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat
Make a Terrarium
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In this activity, learners make a miniature greenhouse or "terrarium" to explore the greenhouse effect.
Build A Treetop Walkway
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Build and test a scale model of a rainforest canopy walkway.
Rockets Away!
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In this activity, learners work in teams to construct and test fly drinking straw rockets. Learners explore how changing the rockets' fins affect flight distance.
Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
Art Cars
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In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.
Straws and Pins
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In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.
Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.
Leaves: Designing Leaf Arrangements on a Branch
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In this hands-on activity, learners investigate the functional design of leaves on a tree.
Marble Run!
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.
Go Fly a Kite
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In this hands-on activity, children create their own kites that can fly indoors. Learners are exposed to basic concepts of gravity and air resistance.