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Showing results 1 to 6 of 6
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Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-275.png?itok=K2j1NYKO)
Straws and Airplanes
Source Institutions
Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-016.png?itok=_XRVYbAp)
The Web of Life
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In this activity, learners examine ways that Native Americans of the Southwest express their relationship with nature through art.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-914.jpg?itok=AaZNkrVy)
Convenient Carrier
Source Institutions
In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-005-497.jpg?itok=R4J-SJTY)
Bike Bling
Source Institutions
In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.