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In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.

$5 - $10 per student Ages 6 - 11 30 to 45 minutes
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In this small-group activity, learners assume the roles of pilots, air traffic controllers, and NASA scientists to solve five Air Traffic Control (ATC) problems.

$5 - $10 per group Ages 8 - 18 1 to 7 days
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In this activity (on pages 10-15), learners investigate starch in human diets and how plants make starch (carbohydrates) to use as their food source.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners build a stuffed-animal zip line. Learners hold a cord against a wall, hook a cute stuffed animal onto it, let the animal slide down, and records its travel time.

$5 - $10 per group Ages 8 - 11 30 to 45 minutes
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In this activity about food safety and nutrition, learners investigate safe food preparation by making fruit ice cream.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity on page 5 of the PDF, learners use their knowledge of energy and batteries to create homemade flashlights.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners test what happens when they put baking power on different frozen liquids.

$5 - $10 per group Ages 4 - 11 5 to 10 minutes
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In this activity, learners work in groups of four to explore light. Learners create new colors from the primary colors of light from flashlights covered in theatrical gels or cellophane.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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In this set of outdoor games, learners increase their awareness of the outdoor environment by going on a scavenger hunt and an out-of-place hunt.

$5 - $10 per group Ages 4 - 11 1 to 2 hours
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In this activity, (on page 6 of the PDF under SciGirls Activity: Dinosaurs) learners participate in a hands-on fossil excavation.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.

$5 - $10 per student Ages 6 - 18 45 to 60 minutes
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This activity (located on page 3 of the PDF under GPS: Alligator Habitat Activity) is a full inquiry investigation into organisms and the health of their ecosystems.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this indoor and outdoor activity, learners discover that insects grow and develop as do all living things, going through a process known as complete metamorphosis.

$5 - $10 per group Ages 4 - 11 45 to 60 minutes
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In this activity about water solubility and density, learners use critical thinking skills to determine why water can dissolve some things and not others.

$5 - $10 per student Ages 8 - 11 10 to 30 minutes
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In this engineering activity, learners design parachutes to give toy figures safe landings. This activity is great for practicing an important STEM skill--changing only one variable at a time.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity related to magnetism and electricity, learners observe as two parallel, current-carrying wires exert forces on each other.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes