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In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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This is an activity about the behavior of light. Using simple, everyday objects, learners will discover that light moves in straight lines until acted upon by another object.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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In this activity, learners explore how the application of nano-sized particles or coatings can change a bigger material’s properties.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this outdoor activity, learners release a portion of a lawn from human control—no mowing, no watering, no weeding, no pest control—and then investigate the changes that result over several weeks.

Over $20 per group Ages 6 - 14 1 to 12 months
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In this activity (on pages 9-14), learners dissect a real flower -- the kind of work botanists do.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this two-part activity, learners compare and contrast a variety of life cycles to better understand different organisms and how they develop.

$1 - $5 per group Ages 6 - 11 1 to 7 days
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Learners investigate how the temperature of water affects its density.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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Where rainwater goes after the rain stops? And why there are rivers and lakes in some parts of the land but not in others?

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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In this activity, learners explore how engineering has developed various means to remove impurities from water.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, one person acts as a human robot while another acts as their developer by programming their actions.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this science and language arts activity, learners study fish anatomy and make their very own 3D paper fish.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners make their own pinhole viewer in order to measure the size of the sun.

$1 - $5 per group Ages 8 - adult 10 to 30 minutes
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Did you know that using a lens one can bend light to make pictures of the world? It's true!

$1 - $5 per student Ages 4 - 11 10 to 30 minutes
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"Exploring the Solar System: Craters" is an active, hands-on activity that demonstrates how craters form, and what they can teach us about the history and composition of planets and moons.

1 cent - $1 per student Ages 4 - 14 5 to 10 minutes
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This activity (on page 3 of the PDF under GPS: Sailboat Design Activity) is a full inquiry investigation into design optimization.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners design a device to solve a problem: how to get a ball out of a drain pipe.

$5 - $10 per group Ages 6 - 14 45 to 60 minutes
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In this hands-on science experiment, students combine their understanding of the different states of matter and the characteristics of various chemical reactions.

$10 - $20 per group Ages 6 - 11 45 to 60 minutes
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In this activity (page 5 of pdf), learners explore the relationships between the shape and structure of a shark's teeth and the food it eats, and then create their own shark tooth from clay.

$1 - $5 per student Ages 6 - 11 1 to 2 hours