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Extreme Kicking Machine
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.
Sky Floater Challenge
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.
Motorized Car
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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.
Grab and Go
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In this engineering activity, learners design and build a mechanical arm to lift a small item.
Scytale Messages
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In this activity, learners use a soda can to decode a secret message. Learners wrap scytale (pronounced ski-tally) code around a can and challenge friends to see if they can crack the codes.
Flinker
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In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.
Pop Fly
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In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!
Kicking Machine
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.
Plants Count
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In this activity, learners put on their naturalist hats and explore the world around them.
No-Slip Grip
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In this physical sciences activity, learners explore friction. Learners investigate the factors that affect the force required to move an object.