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Circuit Game
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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
Electrical Fleas
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In this activity about electricity, learners explore how static electricity can make electric "fleas" jump up and down. Learners use a piece of wool cloth or fur to charge a sheet of acrylic plastic.
Magnetic Spinner & Compass
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Learners use shop tools and various materials to construct a magnetic spinner and a compass.
Charge Challenge
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In this activity, learners explore how objects can have positive, negative, or neutral charges, which attract, repel and move between objects.
Fan Cart
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If a sailboat is stranded because there is no wind, is it possible to set up a fan on deck and blow wind into the sail to make the boat move?
Water Body Salinities I
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In this activity, learners investigate the different salinity levels of oceans, rivers and estuaries.
Magnet Mania
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In this activity, learners explore the relationship between electric charges and magnetic fields.
Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
Creepy Crawlers
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Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.
Going for a Spin: Making a Model Steam Turbine
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.
Eddy Currents
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In this activity related to magnetism and electricity, learners discover that a magnet falls more slowly through a metallic tube than it does through a nonmetallic tube.
Space Weather Action Center
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In this interdisciplinary activity, learners create a Space Weather Action Center (SWAC) to monitor solar storms and develop real SWAC news reports.
Cup Speaker
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Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.
Water Wire: Electricity Flowing Through Water
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In this activity on page 10 of the PDF, learners detect the amount of energy that can flow through a sodium chloride electrolyte solution with a light sensor.
Fruity Electricity
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In this activity, Frankenstein's lab is running out of electricity! Learners use fruit to help Igor find a temporary source of energy to turn on a light.
Electric Highway
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In this design challenge activity, learners design and build a circuit: an "electric highway" that connects a battery and buzzer at least three feet apart using four types of materials.
Circuit Board
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Learners make a circuit board that has questions and answers. When the correct answer is chosen for a question, a circuit is completed and a light illuminates.
Flat Flashlight
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In this activity, learners build a tiny but powerful flashlight out of simple materials. Use this activity to introduce learners to electrical circuits and conductivity.
Electric Switches
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In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.
Electric Messages: Then and Now
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In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another.