Search Results
Showing results 1 to 20 of 145
Fizzy Nano Challenge
Source Institutions
This lesson focuses on how materials behave differently as their surface area increases.
Surface Area
Source Institutions
In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.
The Shape of Floatation
Source Institutions
In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.
Tops
Source Institutions
In this activity, learners discover that some things only stand up while they are spinning.
Currently Working: Testing Conductivity
Source Institutions
Visitors test solutions of water, sugar, salt, and hydrochloric acid and the solids salt and sugar. They clip leads from the hand generator to wires immersed in each substance.
Water Clean-up
Source Institutions
This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.
Electric Paddle Boat
Source Institutions
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
Be a Scanning Probe Microscope
Source Institutions
In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano
Composite Materials
Source Institutions
This is an activity (located on page 3 of PDF under Hockey Sticks Activity) about composites, materials made of 2 or more different components.
The Electric Squeeze
Source Institutions
In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.
Gummy Shapes
Source Institutions
In this activity, learners use chemistry to “self-assemble” gummy shapes. Learners discover that self-assembly is a process by which molecules and cells form themselves into functional structures.
Whirling Windmills
Source Institutions
In this activity, learners are challenged to design and construct a windmill to harness the power of wind.
Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
Make a Garbage Bag Kite
Source Institutions
Make a kite out of a garbage bag, shower curtain, painting tarp--anything light, thin, flexible and plastic!
Bouncing Balloons
Source Institutions
In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.
The Carbon Cycle and its Role in Climate Change: Activity 3
Source Institutions
In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.
Light Quest
Source Institutions
Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable
Soaring Satellites
Source Institutions
Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.
Get It Write
Source Institutions
In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.
Electric Highway
Source Institutions
In this design challenge activity, learners design and build a circuit: an "electric highway" that connects a battery and buzzer at least three feet apart using four types of materials.