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Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.

Sticky Structures
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In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

Your Energy Needs
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In this activity about the relationship between food and energy (page 8 of PDF), learners estimate average daily baseline energy (Calorie) needs and energy needs for different levels of activity.

What Causes Wind?
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In this sunny day experiment, learners measure and compare how quickly light and dark colored materials absorb heat.

Who Can Harvest a Walleye?
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This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.

Control the Flow
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In this activity about electricity, learners build and test a paper clip switch to turn on a light bulb.

Living Clocks
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In this activity about daily rhythms (on page 17 of the PDF), learners will explore circadian patterns in humans, animals and plants.

Try Your Hand at Nano
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This lesson focuses on two simple activities that younger learners can do to gain an appreciation of nanotechnology. First, learners measure their hands in nanometers.

Rockets Away!
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In this activity, learners work in teams to construct and test fly drinking straw rockets. Learners explore how changing the rockets' fins affect flight distance.

Do Plants Need Light?
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In this food science activity, learners conduct an experiment that demonstrates the importance of light to plants.

Paper Maker
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Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.

Make Your Own Batteries!
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This activity (on page 3 of the PDF under GPS: Body Electricity Activity) is a full inquiry investigation into conductivity.

Help Wanted
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

Cleaning Water with Dirt
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In this activity on page 7 of the PDF (Water in Our World), learners make their own water treatment systems for cleaning water.

Energetic Musical Instruments
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Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.

Statistics: Whirlybirds
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.

Fill 'er Up!
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Learners discover that their breath contains carbon dioxide, one of the pollutants found in car exhaust.

Round, Light and Hollow
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In this activity about bones (page 12 of PDF), learners investigate and compare the weight-bearing capacity of solid and hollow cylinders.

FAMILY MATH on the Go
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This assortment of mathematical games can be played while traveling.

Round & Round
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In this activity, learners make and test fly paper helicopters. Learners use templates to create paper helicopters and then take take turns flying them in the air.