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In this activity, learners discover how bats use echolocation to get information about objects in their environment. During the activity, one learner whispers into a tube.

$1 - $5 per group Ages 4 - 6 10 to 30 minutes
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In this activity, learners investigate the sense of hearing and plan and conduct their own experiments.

$10 - $20 per group Ages 11 - 14 2 to 4 hours
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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Use echolocation to find others and experience how whales’ senses have adapted to suit their environment. In pairs, learners are blindfolded and use containers filled with marbles to find each other.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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In this online activity, learners test their ability to hear different frequencies and compare their frequency range with the frequency range of other animals and insects.

free Ages 4 - 11 5 to 10 minutes
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This activity includes several games about animal sounds. Using their sense of hearing and communicating with various kinds of noisemakers, learners role-play predator and prey.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.

free Ages 4 - 14 5 to 10 minutes
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This is an online simulation of how sound changes due to environment. How does place--like a cave, a pier, or a forest--affect certain sounds?

free Ages 4 - 8 5 to 10 minutes
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In this activity, learners build a cuica or chirping bird using straw, string, and a bottle cap. Use this activity to explore the interplay of motion and sound.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes