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Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.
The Great Plankton Race
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In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone.
Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
Floating Butterfly
Source Institutions
In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.
Jitterbugs
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In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.