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Showing results 1 to 13 of 13
Underwater ROV
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In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
Metamorphosis Matching
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This is an activity where learners will compare the different metamorphosis stages of amphibians.
Crunch Time
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In this quick and easy activity and/or demonstration, learners use two empty 2-liter bottles and hot tap water to illustrate the effect of heat on pressure.
Build A Dinosaur Nest
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In this outdoor activity, learners will gather natural materials outside that they think a dinosaur would want to lay its eggs in.
Build a Soundscape
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
Thrush Songs: An Interactive Game
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In this interactive game, learners listen to the songs of four different thrushes and then try to match each bird with its song.
Discovery Time: Turtles
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In this activity, young learners (2 years and up) explore turtle basic adaptations and biology. Turtle external anatomy is explored by "building" a turtle with a nature collage.
Sound Mixer: A Multi-track Mixer of Animal Sounds
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
Monster Evolution
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In this online activity, learners create monsters and see how they survived when released into the wild.
Evolution as Reproduction with Variability
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In this online activity, learners discover how random variation influences biological evolution.
The Mosquito/El Mosquito: Interactive Sound Game
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In this online activity, learners test their ability to hear different frequencies and compare their frequency range with the frequency range of other animals and insects.
Audio Memory
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In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.
Place Matters: How Sound Changes Due to Environment
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This is an online simulation of how sound changes due to environment. How does place--like a cave, a pier, or a forest--affect certain sounds?