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Showing results 1 to 19 of 19

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In this activity, learners discover how bats use echolocation to get information about objects in their environment. During the activity, one learner whispers into a tube.

$1 - $5 per group Ages 4 - 6 10 to 30 minutes
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In this activity, learners explore the behavior of cold-blooded animals. Learners discover what happens when they change a fly's temperature.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity (located at the top of the page), learners make an easy river strainer and see what they can catch.

$1 - $5 per student Ages 4 - 11 1 to 2 hours
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This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes
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In this activity about daily rhythms (on page 17 of the PDF), learners will explore circadian patterns in humans, animals and plants.

$1 - $5 per group Ages 8 - 14 1 to 7 days
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In this activity on page 7 of the PDF, learners investigate the solubility of gas in water at different temperatures. This experiment will help learners determine if temperature affects solubility.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this activity (on page 12 of the PDF), learners make a sundial (shadow clock) appropriate for their geographic location in the northern hemisphere and use it to tell time.

$1 - $5 per group Ages 8 - 14 1 to 7 days
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In this activity related to Archimedes' Principle, learners use water displacement to compare the volume of an expanded gummy bear with a gummy bear in its original condition.

$1 - $5 per group Ages 11 - 18 1 to 7 days
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In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
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In this engineering design challenge, learners make a bird and then control its flight with attached strings.

$1 - $5 per group Ages 4 - 18 1 to 2 hours
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In this quick activity, learners explore how blubber protects animals from the cold by making a "blubber mitt." Using cooking shortening, two zip-top sandwich bags, and duct tape, learners simulate bl

$1 - $5 per student Ages 4 - 11 5 to 10 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Forecasting) is a full inquiry investigation into meteorology and forecasting.

$1 - $5 per student Ages 8 - 14 1 to 4 weeks
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In this experiment, learners examine the way oil affects bird feathers and test different cleanup methods to find out which works best.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this activity, learners compare frog eggs to chicken eggs to better understand why frog eggs need water. Learners compare a boiled chicken egg to "frog eggs" represented by boiled tapioca.

$1 - $5 per student Ages 4 - 14 4 to 24 hours
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In this group activity, learners will explore the characteristics, functions and uniqueness of the mangrove tree.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
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In this activity (page 1 of the PDF under SciGirls Activity: Horse Ears), learners observe how an animal responds to its own reflection.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners build a cuica or chirping bird using straw, string, and a bottle cap. Use this activity to explore the interplay of motion and sound.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes