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Showing results 1 to 20 of 21
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Creepy Crawlers
Source Institutions
Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.
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Morphing Butterfly
Source Institutions
In this activity, learners explore how nanosized structures can create brilliant color.
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Engineer an Octopus Suction Pad
Source Institutions
In this engineering design challenge, learners build an octopus-inspired suction pad that can grab an object and hold it tightly in the air.
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Lever Cowboy
Source Institutions
In this activity, learners build a figure that moves and "comes to life" when they pull its string.
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Biodomes Engineering Design Project
In this design-based activity, learners explore environments, ecosystems, energy flow and organism interactions by creating a model biodome. Learners become engineers who create model ecosystems.
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Bark Beetle Infestation Investigation: Estimation and Pheromones
Source Institutions
This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.
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Motor Bird
Source Institutions
In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
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Build a Soundscape
Source Institutions
This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
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Doghouse Design
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Doghouse Design) is a full inquiry investigation into absorption and reflection of radiant energy.
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Woodpecker
Source Institutions
In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.
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Cranking Bird
Source Institutions
In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.
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Control a Bird’s Flight
Source Institutions
In this engineering design challenge, learners make a bird and then control its flight with attached strings.
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Sound Mixer: A Multi-track Mixer of Animal Sounds
Source Institutions
This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-246.png?itok=wJ75YDaY)
Building a Magic Carpet
Source Institutions
In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.
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Weather Forecasting
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Forecasting) is a full inquiry investigation into meteorology and forecasting.
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Make a Wire Critter That Can Walk on Water
Source Institutions
In this activity, learners make water-walking critters using thin wire, and then test how many paper clips these critters can carry without sinking.
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Cartesian Diver
Source Institutions
In this quick activity (page 1 of the PDF under SciGirls Activity: California Fish), learners will build a simple Cartesian Diver in an empty 2-liter bottle.
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There’s Oil in My Eggs
Source Institutions
In this activity, learners investigate the impact of oil pollution on the environment and wildlife. Learners use hard-boiled eggs and feathers to understand the damage that oil spills can cause.
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Exploring Structures: Butterfly
Source Institutions
In this activity, learners investigate how some butterfly wings get their color.
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I Spy Nano!
Source Institutions
In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.