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In this activity, learners make their own bug boxes and test the habitat preference of selected "minibeasts" (bugs).

$5 - $10 per student Ages 6 - 14 2 to 4 hours
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In order to examine the random nature of mutations and natural selection, learners "breed" clutches of Egyptian Origami Birds (Avis papyrus) using random number generators (dice and coins) to mutate s

$5 - $10 per group Ages 14 - 18 2 to 4 hours
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In this activity (page 7 of pdf), learners research tide pool ecosystems, and then create brochures that "advertise" these environments.

1 cent - $1 per student Ages 8 - 11 2 to 4 hours
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In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.

Over $20 per student Ages 8 - 14 2 to 4 hours
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In this three-part math activity, learners explore shapes. In part one, learners identify, describe, and classify two-dimensional shapes.

$5 - $10 per group Ages 6 - 8 2 to 4 hours
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners build scaled-down structures and cantilevers in a series of "building out" challenges with bamboo skewers and tape.

$5 - $10 per group Ages 6 - 14 2 to 4 hours