Search Results
Showing results 1 to 10 of 10

Kinetic Sculpture: Program the Pico Cricket to Make Your Art Light Up or Spin
Source Institutions
Use a Pico Cricket (micro-controller) to animate your art! You can program a Pico Cricket to make your art spin, light up, or make music.

Crank It Up
Source Institutions
In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Pop Bottle Whirligig
Source Institutions
Learn about friction and kinetic energy with this cool spinning toy.

A Towering Achievement
Source Institutions
In this experience, learners use the internet to research physical details about Chihuly's Fireworks of Glass "Tower" and "Ceiling" and consider the decisions Chihuly had to make as he was planning th

Kinetic Sculpture
Source Institutions
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

Macchia Madness
Source Institutions
In this activity, learners explore the history of making objects from glass and artistry of Dale Chihuly.

Balancing Sculptures
Source Institutions
In this activity, learners will use a variety of household and/or natural objects to design a sculpture that balances from a single point.

Make a Mobile!
Source Institutions
In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

Balloon Nanotubes Tabletop
Source Institutions
This activity introduces learners to the structure and properties of carbon nanotubes.

Cardboard Automata
Source Institutions
Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.