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Showing results 1 to 7 of 7
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Motor Bird
Source Institutions
In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-604.jpg?itok=9U5w_qhd)
Night Lights
Source Institutions
In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-605.jpg?itok=VI4HBUQK)
Push Pull Painter
Source Institutions
In this activity, learners create painting machines that can paint moving forwards and backwards.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-250.jpg?itok=P2evtlEM)
Magnetic Seesaw
Source Institutions
In this activity, learners build a seesaw powered by magnets.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-603.jpg?itok=sOOGhJ8Q)
Wandering Wands
Source Institutions
In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-138.jpg?itok=kC1zYeqn)
Floating Butterfly
Source Institutions
In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-607.jpg?itok=yd67oh9r)
Jitterbugs
Source Institutions
In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.