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Showing results 1 to 11 of 11

Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.

Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.

Simple Spinner
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In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

Cup Draw (Low Tech)
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Cup Draw
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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

Paper Tape Motion Timer
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

Cable Car
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.

Kick Stick Challenge
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

Motorized Car
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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.

Jitterbugs
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In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.