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In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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In this activity, learners practice matching and subitizing as they create the longest domino train possible.

$5 - $10 per group Ages 4 - 8 10 to 30 minutes
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.

free Ages 4 - 14 5 to 10 minutes