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Guess My Number
Source Institutions
In this game, learners experience how computers divide a big problem into many smaller ones and how they use binary "yes"/"no" questions.
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Up and Down Donkey
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In this game, learners build up six stacks of cards in the middle of the table, face up, in order from 1 at the bottom to 20 on the top. The first player to get rid of all his cards is the winner.
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Color Draw
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In this activity, learners use their understanding of probability to guess which color will be drawn from a bag.
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Water Drop Races
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In this activity, learners will explore the physics of liquids and gas by playing with both! Learners of any age use their own breath to move drops of water across a smooth wax paper surface.
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Treasure Hunters
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Learners use their opponent's clues and a compass rose to find the hidden treasure on a map. Learners use problem solving and coordinate grid skills as they hunt for treasure.
Number Flips
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In this math activity, learners play a number game to explore the relationships between numbers, combinations, and the concept of equivalency.
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¡Libera el globo!
Source Institutions
En esta actividad, los aprendices usarán la lógica para ganar un juego. Dos personas toman turnos quitando uno o dos "cuerdas" de las estacas en el suelo.
Mystery Jars: Estimate Contents
Source Institutions
This activity puts a mathematical twist on the familiar “guessing jar.” No guesses allowed, estimates only.
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Factors and Multiples Puzzle
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This puzzle provides an interesting context which challenges learners to apply their knowledge of the properties of numbers.
Pocket Change: Math and Coin Toss
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In this activity, learners will play a coin toss game where the highest total wins. Combine coin recognition, addition, and probability with a game learners can play on their own.
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Guesswork
Source Institutions
In this number puzzle/trick, learner #1 thinks of a number between 1 and 63. Learner #2 shows learner #1 six cards and asks them whether the cards contain their number.
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Gotcha Game
Source Institutions
In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.
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Reaction Time
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In this activity, learners explore reaction time and challenge themselves to improve their coordination. Do you want to move faster? Catch that ball that you never seem to see in time?
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Zoom-A-Rang
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In this activity, learners design and build a Zoom-a-rang using everyday materials. Experiment with different materials and Zoom-a-rang designs to see how they fly.
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Find My Card
Source Institutions
In this activity, learners find the answer to the question, "if you have a pile of 8 cards, and you remove half, then half again, how many times can you do this until you get to just one card?" This w
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Drop IT!: Depth Perception
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These two activities (4th on the page) demonstrate the importance of two eyes in judging depth.
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Tic-Tac-Toe
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In this online version of the classic paper and pencil game, learners practice looking ahead to anticipate an opponent's move.
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Guess the Sentence
Source Institutions
In this activity, learners play a game similar to Hangman by guessing a secret phrase to understand how computer scientists measure the amount of "information" in a document.
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¡Truco Con Agua!
Source Institutions
En esta actividad los aprendices aprenderán un truco de magia donde la magia es la presión del aire.
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Achi: A Strange Game of Tic Tac Toe
Source Institutions
In this game, learners strategize to be the first player to make three in a row.