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Flashy Fish
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Professor John Endler traveled to Trinidad in the 1970s to study wild guppies. In this activity, learners take part in an online simulation of Endler's work.
Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
Race for Survival
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During this interactive "survival" game, students learn about the importance of camouflage and how it helps animals to blend into their surroundings, as either predator or prey.
Penny Cup Game
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In this optics activity, learners conduct an experiment to find out why two eyes are better than one!
Eat Like a Bird
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Birds' beaks are designed to allow birds to get the most of whatever food they need. In this activity, learners get an idea of how different beak shapes suit different food sources.
Help Wanted
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.
Guess My Rule
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In this activity, learners play a guessing game to explore classification.
Throw Your Weight Around
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During this activity, learners take part in a variety of tasks which involve moving and balancing different body parts.