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Showing results 1 to 7 of 7
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Whose Fault Is It?
Source Institutions
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
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Building Bingo
Source Institutions
In this on site "field trip" activity (located on pages 6-9 of PDF), learners get hands-on experience identifying building materials by playing "Building Bingo".
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Sustainable Fishing
Source Institutions
In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.
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Artificial Intelligence: The Intelligent Piece of Paper
Source Institutions
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-857.png?itok=J0pQLrrm)
North American Endangered Amphibians Card Game
Source Institutions
In this activity, learners can play two card games related to endangered species, specifically North American amphibians.
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Stabilization Wedges Game
Source Institutions
This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-528.png?itok=-_Pe3l3X)
Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.