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Weather Stations: Winds
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In this activity, learners use a toaster to generate wind and compare the appliance's heat source to Jupiter's own hot interior. Learners discover that convection drives wind on Jupiter and on Earth.

Weather Stations: Phase Change
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In this activity, learners observe the water cycle in action! Water vapor in a tumbler condenses on chilled aluminum foil — producing the liquid form of water familiar to us as rain and dew.

Trash Traits
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.

The Wave
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In this multi-step experiment (page 4 of pdf), learners study tide pools, and then drop a "wave" (a 4-pound bag of beans or birdseed) on a shell to mimic the force of crashing surf on tide pool animal

Who Can Harvest a Walleye?
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This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.

Moon and Stars
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In this craft activity, learners create a string of cut-out moons and stars.

DIY Sunprints
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In this activity, learners will see how UV light affects colors over time by making their own sunprint on construction paper.

Earthquake Science: Soil Liquefaction
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This activity demonstrates liquefaction, the process by which some soils lose their solidity during an earthquake.

Shark Sizes
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In this graphing exercise (page 2 of the pdf), learners compare their own height to the length of various sharks.

Fill 'er Up!
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Learners discover that their breath contains carbon dioxide, one of the pollutants found in car exhaust.

Plant Parts You Eat
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In this food science activity, learners observe different plant-originated foods.

Heat Capacity: Can't Take the Heat?
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Why is ocean water sometimes the warmest when the average daily air temperature starts to drop? In this activity, learners explore the differing heat capacities of water and air using real data.

Habitat Web
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In this activity, learners explore the web of connections among living and non-living things.
Sock Garden
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In this activity (located in the middle of the page), learners start a garden by planting their socks!

How the Mushroom Got Its Spots
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In this activity (p.26 of PDF), learners discover why mushrooms have spots. Learners use a balloon, toilet paper, and water to simulate what happens as mushrooms grow.

Rip It Up And Start Again - Composting
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In this activity, learners will experiment to find how long it takes to compost paper. They will create their own compost container and test different variables.

I Spy Nano!
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In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.

Design a Seed
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In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.

Stabilization Wedges Game
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

Otter Smorgasbord
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In this graphing activity (on pages 33-40), learners investigate how much and what kinds of food sea otter pups eat during their first year of life.