Search Results


Showing results 41 to 60 of 183

Source Institutions
Add to list Details
In this kinesthetic activity, learners will play a game with a ball to demonstrate the Coriolis force, which partly explains why hurricanes in the Northern Hemisphere rotate counterclockwise.

free Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this outdoor, sunny day activity, learners experiment with paper leaf models to discover how some desert plants conserve water.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
Source Institutions
Add to list Details
During this interactive "survival" game, students learn about the importance of camouflage and how it helps animals to blend into their surroundings, as either predator or prey.

$1 - $5 per group Ages 6 - 11 45 to 60 minutes
Source Institutions
Add to list Details
This is a quick, yet dramatic activity/demonstration that introduces learners to the concept of energy transfer. A small ball is placed on top of a large ball and both are dropped together.

free Ages 6 - 14 Under 5 minutes
Source Institutions
Add to list Details
In this Cyberchase activity, learners use math to explore how parts of the body are proportional.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this outdoor activity and observation game, learners hunt for a variety of textures, colors, odors and evidence of organisms in the activity site.

$5 - $10 per group Ages 4 - adult 30 to 45 minutes
Source Institutions
Add to list Details
In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
Add to list Details
This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners will train to increase bone strength and to improve heart and other muscle endurance by performing jump training with a rope, both while stationary and moving.

free Ages 8 - 14 1 to 4 weeks
Source Institutions
Add to list Details
An outdoor scavenger hunt helps learners consider the theme of "What Is Life?" Learners explore what living organisms are, including how organisms meet basic needs of food, shelter and water to surviv

$1 - $5 per student Ages 6 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this outdoor activity/field trip, learners catch and observe water striders to explore their movement and feeding behaviors.

$10 - $20 per group Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
Source Institutions
Add to list Details
In this set of outdoor games, learners play the role of monkeys that are trying to get enough resources (food, shelter, and space) to survive.

Over $20 per group Ages 8 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners perform 20 arm curls with cans that simulate the weight of beans on Earth versus the weights of the same number of beans on the Moon and in space.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Kites) is a full inquiry investigation into how a kite’s shape affects its performance.

Over $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this space science activity, learners work together to create a human-powered orrery to model the movements of the four inner planets.

$5 - $10 per group Ages 11 - 14 10 to 30 minutes
Source Institutions
Add to list Details
This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
Add to list Details
In this activity, learners interpret three trackways and use measurements and a formula to infer the relative speed of dinosaurs.

free Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.

1 cent - $1 per student Ages 4 - 8 10 to 30 minutes