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Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
Confetti Launcher
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Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.
Rubber Band Car
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In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.
Extreme Kicking Machine
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.