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Soap Bubble Shapes
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Learners explore three-dimensional geometric frames including cubes and tetrahedrons, as they create bubble wands with pipe cleaners and drinking straws.

Where Will It Go?
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In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.

Tops
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In this activity, learners discover that some things only stand up while they are spinning.

Digit's Cyber-Dough
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In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.

Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

What Shape Is It?
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In this activity, learners determine the shape of an unseen object by bouncing a ball off the object.

Paper Tape Motion Timer
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

Our Sense of Sight: How We Perceive Movement, Depth and Illusions
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In this activity, learners investigate visual perception as well as plan and conduct their own experiments.

Zip Line Zoo
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In this activity, learners build a stuffed-animal zip line. Learners hold a cord against a wall, hook a cute stuffed animal onto it, let the animal slide down, and records its travel time.

Motor Learning
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In this activity (26th on the page), learners construct an easy-to-build device and test motor learning.

Geometry Construction: Polyhedral Playthings
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In this activity, learners create 3D geometric shapes using straws and pipe cleaners.

Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

Measurement: Bubble Mania
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In this math lesson, learners practice measurement skills as they examine a soap bubble print. Learners follow a recipe to make a soap bubble solution.

Story Stones
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In this activity, learners will exercise their imaginations and artistic skills. Appropriate for all ages, learners will create unique pieces to jumpstart storytelling sessions.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Topological Puzzles
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

Sail Car Design
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This activity (on page 3 of the PDF under GPS: Sailboat Design Activity) is a full inquiry investigation into design optimization.

Volcanic Material Catapult Investigation
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This activity (located on page 3 of the PDF under GPS: Lava Flow Activity) is a full inquiry investigation into the relationship between an object’s mass and the distance it is thrown by a catapult.

Opti-Top
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In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.
Build a Borneo Glider
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In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So