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Circuit Game
Source Institutions
In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
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Electric Paddle Boat
Source Institutions
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
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Creepy Crawlers
Source Institutions
Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.
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Circuit Board
Source Institutions
Learners make a circuit board that has questions and answers. When the correct answer is chosen for a question, a circuit is completed and a light illuminates.
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Bottle Cars
Source Institutions
In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.
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Trip Wire
Source Institutions
In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.
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Motor Bird
Source Institutions
In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
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Speedboat
Source Institutions
In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.
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Push Pull Painter
Source Institutions
In this activity, learners create painting machines that can paint moving forwards and backwards.
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Electric Gamebox Challenge
Source Institutions
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
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Shake and Make: Charge Recognition
Source Institutions
In this activity (page 10), learners explore how molecules self-assemble according to forces of attraction and repulsion.
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Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.
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Magnetic Seesaw
Source Institutions
In this activity, learners build a seesaw powered by magnets.
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Wandering Wands
Source Institutions
In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.
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Floating Butterfly
Source Institutions
In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.
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Motorized Balancing Toy
Source Institutions
In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.
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Simple Spinner
Source Institutions
In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.
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Exploring the Nanoworld with LEGO Bricks: Structure-Property Relationships at the Nanoscale
Source Institutions
In this activity (pages 32-41), learners learn how the atomic and molecular arrangement of matter are related to physical properties.
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Electromagnetic Dancer: Connect Her Up and Watch Her Dance!
Source Institutions
In this activity, learners use a nail and magnet wire to build an electromagnet, which controls the movements of a paper dancer.
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Propeller-Powered Car
Source Institutions
In this activity, learners construct cars that are powered by hand-made, electric propellers.